Unconventional Tools for Sound Design 2: TAPESTREA

TAPESTREA by Ananya Misra, Perry Cook, Ge Wang 

TAPESTREA (Techniques And Paradigms for Expressive Synthesis, Transformation, and Rendering of Environmental Audio, or taps) is a unified framework for interactively analyzing, transforming and synthesizing complex sounds. Given one or more recordings, it provides well-defined means to: 
  • identify points of interest in the sound and extract them into reusable templates 
  • transform sound components independently of the background and/or other events 
  • continually resynthesize the background texture in a perceptually convincing manner 
  • controllably place event templates over backgrounds, using a novel graphical user interface and/or scripts written in the ChucK audio programming language 
Taps provides a new way to completely transform a sound scene, dynamically generate soundscapes of unlimited length, and compose and design sound by combining elements from different recordings. Tailored for sound designers, audio researchers, composers, and anyone interested in experimenting with sound.

Musical Tapestry: Re-composing Natural Sounds
A New Paradigm for Sound Design

Part 1, Unconventional Tools for Sound Design 1: SPEAR

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